#pragma once

#include "UITabControl.h"
#include "UIStatic.h"

class CUIXml;

class CUIBuyWeaponTab : public CUITabControl 
{
typedef		 CUITabControl		inherited;

public:
	virtual void SendMessage		(CUIWindow *pWnd, s16 msg, void *pData);

// public:
// 				CUIBuyWeaponTab				();
// 	virtual		~CUIBuyWeaponTab			();
// 
// 	virtual void Init						(CUIXml* xml, char* path);
// 	virtual void OnTabChange				(const shared_str& sCur, const shared_str& sPrev);
// 			void SetActiveState				(bool bState = true);
// private:
// 	bool			m_bActiveState;
// 	shared_str		m_sStubId;
};
