#pragma once
/*
#include "UIFrameLineWnd.h"
#include "UILines.h"
class CLAItem;

class CUILabel : public CUIFrameLineWnd, public CUILinesOwner
{
	CLAItem*				m_lanim;
	float					m_lainm_start_time;

public:
	//IUISimpleWindow
	virtual void SetWidth	(float width);
	virtual void SetHeight	(float height);
	virtual void SetFont	(CGameFont* pFont);
    // CUIFrameLineWnd
			void			InitLabel		(Fvector2 pos, Fvector2 size);
	virtual void			Draw();
	virtual void			Update			();

	// own
	CUILabel();
			void			SetLightAnim			(LPCSTR lanim);

protected:
//	Fvector2 m_textPos;
};
*/