#pragma once
/*
#include "UI3tButton.h"

class CUITrackBar;

class CUITrackButton : public CUI3tButton
{
public:
	virtual bool	OnMouseAction						(float x, float y, EUIMessages mouse_action);
			void	SetOwner					(CUITrackBar* owner)	{m_pOwner = owner;};

	CUITrackBar*	m_pOwner;
};
*/