<?xml version="1.0" encoding="windows-1251"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="8.00"
	Name="Max_Export_60"
	ProjectGUID="{93AD3B7E-71DE-4FA2-90E7-A79782ED4960}"
	RootNamespace="Max_Export_60"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="..\..\..\..\binaries_plugs\$(ConfigurationName)\$(ProjectName)"
			IntermediateDirectory="..\..\..\..\intermediate_plugs\$(ConfigurationName)\$(ProjectName)"
			ConfigurationType="2"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="false"
			CharacterSet="2"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="_DEBUG"
				MkTypLibCompatible="true"
				SuppressStartupBanner="true"
				TargetEnvironment="1"
				TypeLibraryName=".\Debug/Utility.tlb"
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				AdditionalIncludeDirectories="&quot;../../../sdk/3d_sdk/3dsmax/ver-6.0/include&quot;;&quot;../../../sdk/3d_sdk/3dsmax/ver-6.0/cssdk/include&quot;;..\Shared;"
				PreprocessorDefinitions="DEBUG;WIN32;_WINDOWS;_USRDLL;_EXPORT;_MAX_EXPORT;_MAX_PLUGIN;XRCORE_STATIC"
				StringPooling="true"
				ExceptionHandling="1"
				BasicRuntimeChecks="3"
				RuntimeLibrary="2"
				FloatingPointModel="2"
				ForceConformanceInForLoopScope="false"
				RuntimeTypeInfo="true"
				UsePrecompiledHeader="2"
				PrecompiledHeaderThrough="stdafx.h"
				PrecompiledHeaderFile="$(IntDir)/$(ProjectName).pch"
				AssemblerListingLocation="$(IntDir)/"
				ObjectFile="$(IntDir)/"
				ProgramDataBaseFileName="$(IntDir)/"
				BrowseInformation="1"
				WarningLevel="3"
				SuppressStartupBanner="true"
				DebugInformationFormat="4"
				CallingConvention="0"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_DEBUG"
				Culture="2057"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				IgnoreImportLibrary="true"
				AdditionalOptions="/MACHINE:I386"
				AdditionalDependencies="mesh.lib geom.lib gfx.lib maxutil.lib core.lib paramblk2.lib comctl32.lib odbc32.lib odbccp32.lib Winmm.lib xrcorestaticd.lib"
				OutputFile="$(OutDir)/xray_export.dlu"
				LinkIncremental="2"
				SuppressStartupBanner="true"
				AdditionalLibraryDirectories="../../../sdk/3d_sdk/3dsmax/ver-6.0/lib;..\..\..\..\libraries;..\..\..\sdk\libraries"
				ModuleDefinitionFile="Export\Utility.def"
				GenerateDebugInformation="true"
				ProgramDatabaseFile="$(OutDir)/xray_export.pdb"
				BaseAddress="0x08970000"
				ImportLibrary="..\..\..\..\intermediate_plugs\$(ConfigurationName)\$(ProjectName).lib"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCWebDeploymentTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="..\..\..\..\binaries_plugs\$(ConfigurationName)\$(ProjectName)"
			IntermediateDirectory="..\..\..\..\intermediate_plugs\$(ConfigurationName)\$(ProjectName)"
			ConfigurationType="2"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="false"
			CharacterSet="2"
			WholeProgramOptimization="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="NDEBUG"
				MkTypLibCompatible="true"
				SuppressStartupBanner="true"
				TargetEnvironment="1"
				TypeLibraryName=".\Release/Utility.tlb"
			/>
			<Tool
				Name="VCCLCompilerTool"
				InlineFunctionExpansion="2"
				WholeProgramOptimization="true"
				AdditionalIncludeDirectories="&quot;../../../sdk/3d_sdk/3dsmax/ver-6.0/include&quot;;&quot;../../../sdk/3d_sdk/3dsmax/ver-6.0/cssdk/include&quot;;..\Shared;"
				PreprocessorDefinitions="UTILITY_EXPORTS;WIN32;_WINDOWS;_USRDLL;_MAX_EXPORT;_MAX_PLUGIN;XRCORE_STATIC"
				StringPooling="true"
				MinimalRebuild="false"
				ExceptionHandling="0"
				RuntimeLibrary="2"
				EnableFunctionLevelLinking="true"
				FloatingPointModel="2"
				ForceConformanceInForLoopScope="false"
				RuntimeTypeInfo="true"
				UsePrecompiledHeader="2"
				PrecompiledHeaderThrough="stdafx.h"
				PrecompiledHeaderFile="$(IntDir)/$(ProjectName).pch"
				AssemblerListingLocation="$(IntDir)/"
				ObjectFile="$(IntDir)/"
				ProgramDataBaseFileName="$(IntDir)/"
				BrowseInformation="0"
				WarningLevel="3"
				SuppressStartupBanner="true"
				ShowIncludes="false"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG"
				Culture="2057"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				IgnoreImportLibrary="true"
				AdditionalOptions="/MACHINE:I386"
				AdditionalDependencies="mesh.lib geom.lib gfx.lib maxutil.lib core.lib paramblk2.lib comctl32.lib odbc32.lib odbccp32.lib Winmm.lib xrcorestatic.lib"
				OutputFile="$(OutDir)/xray_export.dlu"
				LinkIncremental="1"
				SuppressStartupBanner="true"
				AdditionalLibraryDirectories="../../../sdk/3d_sdk/3dsmax/ver-6.0/lib;..\..\..\..\libraries;..\..\..\sdk\libraries"
				ModuleDefinitionFile="Export\Utility.def"
				ProgramDatabaseFile=" "
				SetChecksum="true"
				BaseAddress="0x08970000"
				ImportLibrary="..\..\..\..\intermediate_plugs\$(ConfigurationName)\$(ProjectName).lib"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCWebDeploymentTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Mixed|Win32"
			OutputDirectory="..\..\..\..\binaries_plugs\$(ConfigurationName)\$(ProjectName)"
			IntermediateDirectory="..\..\..\..\intermediate_plugs\$(ConfigurationName)\$(ProjectName)"
			ConfigurationType="2"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="false"
			CharacterSet="2"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="NDEBUG"
				MkTypLibCompatible="true"
				SuppressStartupBanner="true"
				TargetEnvironment="1"
				TypeLibraryName=".\Release/Utility.tlb"
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				InlineFunctionExpansion="2"
				AdditionalIncludeDirectories="&quot;../../../sdk/3d_sdk/3dsmax/ver-6.0/include&quot;;&quot;../../../sdk/3d_sdk/3dsmax/ver-6.0/cssdk/include&quot;;..\Shared;"
				PreprocessorDefinitions="UTILITY_EXPORTS;WIN32;_WINDOWS;_USRDLL;_MAX_EXPORT;_MAX_PLUGIN"
				StringPooling="true"
				RuntimeLibrary="2"
				EnableFunctionLevelLinking="true"
				RuntimeTypeInfo="true"
				UsePrecompiledHeader="2"
				PrecompiledHeaderThrough="stdafx.h"
				PrecompiledHeaderFile="$(IntDir)/$(ProjectName).pch"
				AssemblerListingLocation="$(IntDir)/"
				ObjectFile="$(IntDir)/"
				ProgramDataBaseFileName="$(IntDir)/"
				BrowseInformation="1"
				WarningLevel="3"
				SuppressStartupBanner="true"
				DebugInformationFormat="3"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG"
				Culture="2057"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				IgnoreImportLibrary="true"
				AdditionalOptions="/MACHINE:I386"
				AdditionalDependencies="d3dx.lib mesh.lib geom.lib gfx.lib maxutil.lib core.lib paramblk2.lib comctl32.lib odbc32.lib odbccp32.lib Winmm.lib R:\MagicFM\Sdk\Library\Release\MagicFM.lib"
				OutputFile="$(OutDir)/xray_export.dlu"
				LinkIncremental="1"
				SuppressStartupBanner="true"
				AdditionalLibraryDirectories="../../../sdk/3d_sdk/3dsmax/ver-6.0/lib;..\..\..\..\libraries;..\..\..\sdk\libraries"
				ModuleDefinitionFile=".\Utility.def"
				GenerateDebugInformation="true"
				ProgramDatabaseFile=".\Release/XRayExportUtility.pdb"
				GenerateMapFile="false"
				MapExports="false"
				SetChecksum="true"
				BaseAddress="0x08970000"
				ImportLibrary="..\..\..\..\intermediate_plugs\$(ConfigurationName)\$(ProjectName).lib"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCWebDeploymentTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="Kernel"
			>
			<File
				RelativePath="Export\MeshExpPlugin.cpp"
				>
			</File>
			<File
				RelativePath="Export\MeshExpUtility.cpp"
				>
			</File>
			<File
				RelativePath="Export\MeshExpUtility.h"
				>
			</File>
			<File
				RelativePath="Export\MeshExpUtility.rc"
				>
			</File>
			<File
				RelativePath="Export\MeshExpUtility.rh"
				>
			</File>
			<File
				RelativePath=".\Export\NetDeviceLog.cpp"
				>
			</File>
			<File
				RelativePath=".\Export\NetDeviceLog.h"
				>
			</File>
			<File
				RelativePath="Export\stdafx.cpp"
				>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Mixed|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"
					/>
				</FileConfiguration>
			</File>
			<File
				RelativePath="Export\Stdafx.h"
				>
			</File>
			<File
				RelativePath="Export\Utility.def"
				>
			</File>
		</Filter>
		<Filter
			Name="Shared Files"
			>
			<Filter
				Name="Engine"
				>
				<File
					RelativePath="..\Shared\bone.cpp"
					>
				</File>
				<File
					RelativePath="..\Shared\bone.h"
					>
				</File>
				<File
					RelativePath="..\Shared\Envelope.cpp"
					>
				</File>
				<File
					RelativePath="..\Shared\envelope.h"
					>
				</File>
				<File
					RelativePath="Export\Fmesh.h"
					>
				</File>
				<File
					RelativePath="..\Shared\interp.cpp"
					>
				</File>
				<File
					RelativePath="..\Shared\motion.cpp"
					>
				</File>
				<File
					RelativePath="..\Shared\motion.h"
					>
				</File>
			</Filter>
			<Filter
				Name="Editor"
				>
				<File
					RelativePath="..\..\editors\ECore\Editor\EditMesh.cpp"
					>
				</File>
				<File
					RelativePath="..\..\editors\ECore\Editor\EditMesh.h"
					>
				</File>
				<File
					RelativePath="..\..\editors\ECore\Editor\editobject.h"
					>
				</File>
				<File
					RelativePath="..\..\editors\ECore\Editor\EditObjectMotions.cpp"
					>
				</File>
				<File
					RelativePath="..\Shared\ELog.cpp"
					>
				</File>
				<File
					RelativePath="..\Shared\ELog.h"
					>
				</File>
				<File
					RelativePath="Export\FS2.CPP"
					>
				</File>
				<File
					RelativePath="Export\FS2.H"
					>
				</File>
				<File
					RelativePath="Export\lwchunks.h"
					>
				</File>
				<File
					RelativePath="Export\Shader_xrLC.h"
					>
				</File>
			</Filter>
			<Filter
				Name="Material"
				>
				<File
					RelativePath="Export\GameMaterial.h"
					>
				</File>
				<File
					RelativePath="Export\TexMaps.h"
					>
				</File>
				<File
					RelativePath="Export\XRayMtlRes.h"
					>
				</File>
			</Filter>
		</Filter>
		<Filter
			Name="Export Object"
			>
			<File
				RelativePath="Export\EditMeshExportMAX.cpp"
				>
			</File>
			<File
				RelativePath="Export\EditObjectExportLWO.cpp"
				>
			</File>
			<File
				RelativePath=".\Export\EditObjectExportMAX.cpp"
				>
			</File>
		</Filter>
		<Filter
			Name="Export Skin"
			>
			<File
				RelativePath=".\Export\BoneDef.cpp"
				>
			</File>
			<File
				RelativePath="..\..\editors\ECore\Editor\EditMeshIO.cpp"
				>
			</File>
			<File
				RelativePath="..\..\editors\ECore\Editor\EditMeshModify.cpp"
				>
			</File>
			<File
				RelativePath="..\..\editors\ECore\Editor\EditObject.cpp"
				>
			</File>
			<File
				RelativePath="..\..\editors\ECore\Editor\EditObjectIO.cpp"
				>
			</File>
			<File
				RelativePath=".\Export\Exporter.cpp"
				>
			</File>
			<File
				RelativePath=".\Export\Exporter.h"
				>
			</File>
			<File
				RelativePath=".\Export\ExporterMotion.cpp"
				>
			</File>
			<File
				RelativePath=".\Export\ExporterSkin.cpp"
				>
			</File>
			<File
				RelativePath="..\Shared\Face.h"
				>
			</File>
			<File
				RelativePath="..\Shared\Helper.cpp"
				>
			</File>
			<File
				RelativePath="..\Shared\Helper.h"
				>
			</File>
			<File
				RelativePath="..\Shared\Vert.h"
				>
			</File>
		</Filter>
		<Filter
			Name="Export Skin Keys"
			>
			<File
				RelativePath="Export\ExportKeys.cpp"
				>
				<FileConfiguration
					Name="Debug|Win32"
					ExcludedFromBuild="true"
					>
					<Tool
						Name="VCCLCompilerTool"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|Win32"
					ExcludedFromBuild="true"
					>
					<Tool
						Name="VCCLCompilerTool"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Mixed|Win32"
					ExcludedFromBuild="true"
					>
					<Tool
						Name="VCCLCompilerTool"
					/>
				</FileConfiguration>
			</File>
		</Filter>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>
