//----------------------------------------------------
// file: FileSystem.h
//----------------------------------------------------

#ifndef _INCDEF_BlenderList_H_
#define _INCDEF_BlenderList_H_

int LoadBlenderList(LPSTRVec& lst);
int LoadShaderLCList(LPSTRVec& lst);
int LoadGameMtlList(LPSTRVec& lst);
void ClearList(LPSTRVec& lst);

#endif