#ifndef _STD_CLSID_
#define _STD_CLSID_

//***** Standart extension classes
#define CLSID_HUDMANAGER		MK_CLSID('H','U','D','_','M','N','G','R')
#define CLSID_GAME_LEVEL		MK_CLSID('G','_','L','E','V','E','L',' ')
#define CLSID_GAME_PERSISTANT	MK_CLSID('G','_','P','E','R','S','I','S')
#define CLSID_OBJECT			MK_CLSID('O','B','J','E','C','T',' ',' ')

#endif
