// Copyright (c) 2003 Daniel Wallin and Arvid Norberg

// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:

// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.

// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
// OR OTHER DEALINGS IN THE SOFTWARE.


#ifndef LUABIND_DIRECTORY_ITERATOR_HPP_INCLUDED
#define LUABIND_DIRECTORY_ITERATOR_HPP_INCLUDED

#include <luabind/config.hpp>
#include <luabind/detail/policy.hpp>
#include <luabind/detail/implicit_cast.hpp>
#include <luabind/detail/convert_to_lua.hpp>

namespace luabind { namespace detail 
{
	template<class Iter>
	struct dir_iterator_state
	{
		typedef dir_iterator_state<Iter> self_t;

		static int step(lua_State* L)
		{
			self_t& state = *static_cast<self_t*>(lua_touserdata(L, lua_upvalueindex(1)));

			if (state.start == state.end)
			{
				lua_pushnil(L);
				return 1;
			}
			else
			{
				convert_to_lua(L, *state.start);
			}

			++state.start;

			return 1;
		}

		dir_iterator_state(const Iter& s, const Iter& e)
			: start(s)
			, end(e)
		{}

		Iter start;
		Iter end;
	};

	struct dir_iterator_converter
	{
		template<class T>
		void apply(lua_State* L, const T& c)
		{
			typedef boost::filesystem::directory_iterator iter_t;
			typedef dir_iterator_state<iter_t> state_t;

			// note that this should be destructed, for now.. just hope that iterator
			// is a pod
			void* iter = lua_newuserdata(L, sizeof(state_t));
			new (iter) state_t(iter_t(c), iter_t());
			lua_pushcclosure(L, state_t::step, 1);
		}

		template<class T>
		void apply(lua_State* L, T& c)
		{
			typedef boost::filesystem::directory_iterator iter_t;
			typedef dir_iterator_state<iter_t> state_t;

			// note that this should be destructed, for now.. just hope that iterator
			// is a pod
			void* iter = lua_newuserdata(L, sizeof(state_t));
			new (iter) state_t(iter_t(c), iter_t());
			lua_pushcclosure(L, state_t::step, 1);
		}
	};

	struct dir_iterator_policy : conversion_policy<0>
	{
		static void precall(lua_State*, const index_map&) {}
		static void postcall(lua_State*, const index_map&) {}

		template<class T, class Direction>
		struct generate_converter
		{
			typedef dir_iterator_converter type;
		};
	};

}}

namespace luabind
{
	namespace
	{
		LUABIND_ANONYMOUS_FIX detail::policy_cons<detail::dir_iterator_policy, detail::null_type> return_directory_iterator;
	}
}

#endif // LUABIND_ITERATOR_POLICY_HPP_INCLUDED

