[map_usage]
ver=1.0
deathmatch
teamdeathmatch
artefacthunt
capturetheartefact
dominationzone
teamdominationzone
;
[level_map]
bound_rect = -15.000000,-15.000000,15.000000,16.255552
texture = map\map_m_test
;
;
[sub_level_map]
