[map_usage]
ver=1.0
deathmatch
teamdeathmatch
artefacthunt
capturetheartefact
;
[level_map]
bound_rect = -144.500000,-127.500000,130.500000,147.500000
texture = map\map_mp_military_1
;
[deathmatch_game_anomaly_sets]
permanent = mp_military_1_zone_mine_electric_strong_0000,
mp_military1_gz2,
mp_military1_gz3,
mp_military_1_zone_mine_acidic_strong,
mp_military_1_zone_mine_thermal_strong,
mp_military1_mz1,
mp_military1_mz2,
mp_military_1_zone_mine_electric_strong,
mp_military1_mz4

[teamdeathmatch_game_anomaly_sets]
permanent = mp_military_1_zone_mine_electric_strong_0000,
mp_military1_gz2,
mp_military1_gz3,
mp_military_1_zone_mine_acidic_strong,
mp_military_1_zone_mine_thermal_strong,
mp_military1_mz1,
mp_military1_mz2,
mp_military_1_zone_mine_electric_strong,
mp_military1_mz4

[artefacthunt_game_anomaly_sets]
permanent = mp_military_1_zone_mine_electric_strong_0000,
mp_military1_gz2,
mp_military1_gz3,
mp_military_1_zone_mine_acidic_strong,
mp_military_1_zone_mine_thermal_strong,
mp_military1_mz1,
mp_military1_mz2,
mp_military_1_zone_mine_electric_strong,
mp_military1_mz4

[cta_game_anomaly_sets]
permanent = mp_military_1_zone_mine_electric_strong_0000,
mp_military1_gz2,
mp_military1_gz3,
mp_military_1_zone_mine_acidic_strong,
mp_military_1_zone_mine_thermal_strong,
mp_military1_mz1,
mp_military1_mz2,
mp_military_1_zone_mine_electric_strong,
mp_military1_mz4
 ;
[sub_level_map]
0 = 255
1 = 255
2 = 255
3 = 255
4 = 255
5 = 255
6 = 255
7 = 255
8 = 255
9 = 255
10 = 255
11 = 255
12 = 255
13 = 255
14 = 255
15 = 255
16 = 255
17 = 255
18 = 255
19 = 255
20 = 255
21 = 255
22 = 255
