[logic]
active = sr_idle

[sr_idle]
on_info = {+agr_help_krot_start} sr_idle@combat_trigger

[sr_idle@combat_trigger]
on_actor_inside = %+agr_krot_skirmish_start =agr_hold_enemy% nil
on_game_timer   = 1200 | %+agr_krot_skirmish_start =agr_hold_enemy% nil
