function play_sound_object(obj_name,snd_name,looped)
	local 	snd = sound_object(snd_name)
	local	obj = get_level_object(obj_name)
	while obj == nil do
		obj = level.object(obj_name)
		wait()
	end
	snd:play_at_pos(obj,obj:position(),looped)
end

function main()
	sound_megafon.play_sound_object("actor","Blokpost\\nemedlenno",0)
	while true do
		wait()
	end
end