[logic]
active = walker1

[walker1]
path_walk = mil_leader_walk
path_look = mil_leader_look
on_info = {+mil_freedom_under_attack} camper1


[camper1]
path_walk = mil_defense_walk1
path_look = mil_defense_look1
radius = 5
on_info = {-mil_freedom_under_attack} walker1
