[logic]
;combat_ignore = combat_ignore
meet = meet
active = walker
on_death = death

[death]
on_info = %+sar2_death_11%

[walker]
meet = meet
path_walk = agr_ratcatcher_walk_way
path_look = agr_ratcatcher_way_look
danger = danger_condition

[danger_condition]
ignore_distance = 0

[meet]
meet_state     =	15| wait
meet_state_wpn =	15| wait | 7| wait @ agr_dont_shoot
victim         =	15| actor
victim_wpn     =	15| actor
use            =	true
use_wpn        =	true
meet_dialog    =	agr_ratcatcher_start

;[combat_ignore]

[spawn]
agr_nii_security_plan_flash
