[logic]
active = remark
on_combat = combat_ignore

[combat_ignore]

[remark]
anim = wait
combat_ignore_cond = always
on_info = {+yantar_klyk_talk} remark@klyk_talk

[remark@klyk_talk]
snd = yantar_dream_talk_2
anim = wait
combat_ignore_cond = always
on_signal = sound_end  | remark@end %+yantar_ghost_talk_2%

[remark@end]
anim = wait
combat_ignore_cond = always
