;Дополнительные работы для гулага Свободы в четвертом состоянии

[danger@mil_freedom4]
ignore_distance = 0
;------------------------------------- Lukash --------------------------------------
[logic@mil_freedom_commander]
active = walker1@mil_freedom_commander
on_death = on_death@mil_freedom_lukash_free

[on_death@mil_freedom_lukash_free]
on_info = %+sar2_death_49%

[walker1@mil_freedom_commander]
path_walk = leader_walk
path_look = leader_look
meet = meet@mil_freedom_commander
danger = danger@mil_freedom4

[meet@mil_freedom_commander]
meet_state = 5|ward@talk_hello
meet_state_wpn = 5|ward
victim = 10|actor
victim_wpn = 10|actor
use = true
use_wpn = false


-------------------------
;Снайпер на первой вышке (на него задание дает Череп)
-------------------------

[logic@mil_freedom_sniper14]
active = camper1@mil_freedom_sniper14

[camper1@mil_freedom_sniper14]
path_walk = camp_walk4
path_look = camp_look4
sniper = true
enemy_idle = 60000
radius = 20

-------------------------
;Снайпер на второй вышке (средняя, в центре базы)
-------------------------
[logic@mil_freedom_sniper24]
active = camper1@mil_freedom_sniper24
on_combat = combat@mil_freedom_sniper24

[combat@mil_freedom_sniper24]
on_info = {-mil_freedom_under_attack} camper1@mil_freedom_sniper24 %+mil_freedom_under_attack%

[camper1@mil_freedom_sniper24]
path_walk = sniper_walk1
path_look = sniper_look1
radius = 0
no_retreat = true
on_info = {+mil_freedom_under_attack} camper2@mil_freedom_sniper24

[camper2@mil_freedom_sniper24]
path_walk = sniper_defense_walk1
path_look = sniper_defense_look1
sniper = true
radius = 0
on_info = {-mil_freedom_under_attack} camper1@mil_freedom_sniper24


-------------------------
;Снайпер на третьей вышке (справа от пролома в заборе)
-------------------------

[logic@mil_freedom_sniper54]
active = camper1@mil_freedom_sniper54
on_combat = combat@mil_freedom_sniper54

[combat@mil_freedom_sniper54]
on_info = {-mil_freedom_under_attack} camper1@mil_freedom_sniper54 %+mil_freedom_under_attack%

[camper1@mil_freedom_sniper54]
path_walk = sniper_walk2
path_look = sniper_look2
radius = 0
no_retreat = true
on_info = {+mil_freedom_under_attack} camper2@mil_freedom_sniper54

[camper2@mil_freedom_sniper54]
path_walk = sniper_defense_walk2
path_look = sniper_defense_look2
sniper = true
radius = 0
on_info = {-mil_freedom_under_attack} camper1@mil_freedom_sniper54


-------------------------
;Снайпер на пятой вышке (возле шлагбаума)
-------------------------
[logic@mil_freedom_sniper34]
active = walker1@mil_freedom_sniper34
on_combat = combat@mil_freedom_sniper34

[combat@mil_freedom_sniper34]
on_info = {-mil_freedom_under_attack} camper1@mil_freedom_sniper34 %+mil_freedom_under_attack%

[walker1@mil_freedom_sniper34]
path_walk = path_walk10
path_look = path_look10
on_info = {+mil_freedom_under_attack} camper1@mil_freedom_sniper34

[camper1@mil_freedom_sniper34]
path_walk = camp_walk10
path_look = camp_look10
radius = 20
on_info = {-mil_freedom_under_attack} walker1@mil_freedom_sniper34
sniper = true

-------------------------
;Снайпер на четвертой вышке (возле центрального здания)
-------------------------
[logic@mil_freedom_sniper44]
active = camper1@mil_freedom_sniper44
on_combat = combat@mil_freedom_sniper44

[combat@mil_freedom_sniper44]
on_info = {-mil_freedom_under_attack} camper1@mil_freedom_sniper44 %+mil_freedom_under_attack%

[camper1@mil_freedom_sniper44]
path_walk = sniper_walk3
path_look = sniper_look3
radius = 0
no_retreat = true
on_info = {+mil_freedom_under_attack} camper2@mil_freedom_sniper44

[camper2@mil_freedom_sniper44]
path_walk = sniper_defense_walk3
path_look = sniper_defense_look3
sniper = true
radius = 0
on_info = {-mil_freedom_under_attack} camper1@mil_freedom_sniper44

