

[flares_default10]
flare_opacity            = 0.060, 0.040, 0.100, 0.080, 0.040, 0.040
flare_position           = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius             = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures           = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
flare_shader			= effects\flare
flares                   = on
gradient                 = on
gradient_opacity         = 0.75
gradient_radius          = 0.7000
gradient_texture         = fx\fx_gradient.tga
gradient_shader          = effects\flare
source                   = on
source_radius            = 0.150
source_texture           = fx\fx_sun.tga
source_shader            = effects\sun
source_ignore_color		 = false
blend_time				= 10 ;(сек)
blend_rise_time				= 60 ;(сек)
blend_down_time				= 60 ;(сек)


[flares_default_0_10]
flare_opacity            = 0.060, 0.040, 0.100, 0.080, 0.040, 0.040
flare_position           = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius             = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures           = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
flare_shader			= effects\flare
flares                   = off
gradient                 = on
gradient_opacity         = 0.85
gradient_radius          = 0.4000
gradient_texture         = fx\fx_gradient.tga
gradient_shader          = effects\flare
source                   = on
source_radius            = 0.15
source_texture           = fx\fx_sun.tga
source_shader            = effects\sun
source_ignore_color		 = false
blend_time				= 10 ;(сек)
blend_rise_time				= 0 ;(сек)
blend_down_time				= 60 ;(сек)



[flares_default]
flare_opacity            = 0.060, 0.040, 0.100, 0.080, 0.040, 0.040
flare_position           = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius             = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures           = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
flare_shader			= effects\flare
flares                   = off
gradient                 = on
gradient_opacity         = 0.75
gradient_radius          = 0.7000
gradient_texture         = fx\fx_gradient.tga
gradient_shader          = effects\flare
source                   = on
source_radius            = 0.150
source_texture           = fx\fx_sun.tga
source_shader            = effects\sun
source_ignore_color		 = false
blend_time				= 0.1 ;(сек)
blend_rise_time				= 60 ;(сек)
blend_down_time				= 60 ;(сек)

[flares_gradient]
flare_opacity            = 0.060, 0.040, 0.100, 0.080, 0.040, 0.040
flare_position           = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius             = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures           = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
flare_shader          	= effects\flare
flares                   = off
gradient                 = on
gradient_opacity         = 0.75
gradient_radius          = 0.7000
gradient_texture         = fx\fx_gradient1.tga
gradient_shader          = effects\flare
source                   = off
source_radius            = 0.150
source_texture           = fx\fx_sun.tga
source_shader            = effects\sun
source_ignore_color		 = false
blend_time				=  10 ;(сек)
blend_rise_time				= 60 ;(сек)
blend_down_time				= 60 ;(сек)


[flares_moon]
flares                  = off
gradient                 = on
gradient_opacity         = 0.8
gradient_radius          = 0.10
gradient_texture         = fx\fx_gradient_02.tga
gradient_shader          = effects\flare
source                  = on
source_radius           = 0.04
source_texture          = fx\fx_moon.tga
source_shader			= effects\moon
source_ignore_color		= true
blend_time				= 10
blend_rise_time				= 1000 ;(сек)
blend_down_time				= 1000 ;(сек)


[flares_sun_rise]
flare_opacity            = 0.060, 0.040, 0.100, 0.080, 0.040, 0.040
flare_position           = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
flare_radius             = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
flare_textures           = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
flare_shader			= effects\flare
flares                   = off
gradient                 = on
gradient_opacity         = 0.85
gradient_radius          = 0.400
gradient_texture         = fx\fx_gradient.tga
gradient_shader          = effects\flare
source                   = on
source_radius            = 0.04
source_texture           = fx\fx_sun_rise.tga
source_shader            = effects\sun
source_ignore_color		 = false
blend_time				= 0.1 ;(сек)
blend_rise_time				= 300 ;(сек)
blend_down_time				= 300 ;(сек)





[weathers]
;groza          = sect_groza
;default			= sect_default
;all             = sect_all
;sarkofag        = sect_sarkofag
aaa             = sect_aaa


[sect_default]
00:00:00		=	default_01
12:00:00		=	default_02

[default_01]
flares			=	
sky_texture		=	sky\sky_13_cube
sky_rotation	=	0
sky_color		=	0.50,	0.50,	0.50
far_plane		=	300
fog_color		=	0.204, 0.200, 0.204
fog_density		=	0.9
rain_density	=	1.0
rain_color		=	0.70,	0.70,	0.70
thunderbolt		= 	on
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	0.0
ambient			=	0.01,   0.01,  	0.01
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	0.757, 0.855, 1.000
sun_color		=	0.000, 0.000, 0.000
sun_dir			=	-25.0, 292.0

[default_02]
flares			=	
sky_texture		=	sky\sky_13_cube
sky_rotation	=	0
sky_color		=	0.50,	0.50,	0.50
far_plane		=	300
fog_color		=	0.204, 0.200, 0.204
fog_density		=	0.9
rain_density	=	1.0
rain_color		=	0.70,	0.70,	0.70
thunderbolt		= 	on
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	0.0
ambient			=	0.01,   0.01,  	0.01
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	0.757, 0.855, 1.000
sun_color		=	0.000, 0.000, 0.000
sun_dir			=	-25.0, 292.0





[sect_sarkofag]
00:00:00		=	default_S_01
12:00:00		=	default_S_02

[default_S_01]
flares			=	
sky_texture		=	sky\sky_13_cube
sky_rotation	=	0
sky_color		=	0.50,	0.50,	0.50
far_plane		=	200
fog_color		=	0.20, 0.200, 0.20
fog_density		=	0.9
rain_density	=	0.4
rain_color		=	0.50,	0.50,	0.50
thunderbolt		= 	on
bolt_period		=	7.f
bolt_duration	=	0.25f
wind_velocity	=	0.0 
wind_direction	=	0.0
ambient			=	0.015,   0.015,  	0.015
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	0.757, 0.855, 1.000
sun_color		=	0.000, 0.000, 0.000
sun_dir			=	-40.0, 60.0

[default_S_02]
flares			=	
sky_texture		=	sky\sky_13_cube
sky_rotation	=	0
sky_color		=	0.50,	0.50,	0.50
far_plane		=	200
fog_color		=	0.20, 0.200, 0.20
fog_density		=	0.9
rain_density	=	0.4
rain_color		=	0.50,	0.50,	0.50
thunderbolt		= 	on
bolt_period		=	7.f
bolt_duration	=	0.25f
wind_velocity	=	0.0 
wind_direction	=	0.0
ambient			=	0.015,   0.015,  	0.015
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	0.757, 0.855, 1.000
sun_color		=	0.000, 0.000, 0.000
sun_dir			=	-40.0, 60.0



[sect_aaa]

00:00:00	   		=	eq_00
12:00:00			=	eq_12



[eq_00]
flares			=   flares_default
sky_texture		=	sky\sky_7_cube
sky_rotation	=	0
sky_color		=	1.0,    1.0,  	1.0
far_plane		=	400
fog_color		=	0.427, 0.439, 0.475
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	0.0
ambient			=	0.06,   0.06,  	0.06
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	1.90,	1.90,	2.0
sun_color		=	1.000,  0.875,  0.576
sun_dir			=	-28.0, 292


[eq_12]
flares			=   flares_default
sky_texture		=	sky\sky_7_cube
sky_rotation	=	0
sky_color		=	1.0,    1.0,  	1.0
far_plane		=	400
fog_color		=	0.427, 0.439, 0.475
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	0.0
ambient			=	0.06,   0.06,  	0.06
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	1.90,	1.90,	2.0
sun_color		=	1.000,  0.875,  0.576
sun_dir			=	-28.0, 292






[environment]

5				=	e_05
6				=	e_06
7				=	e_07
8				=	e_08
9				=	e_09
10				=	e_10
11				=	e_11
12				=	e_12
13				=	e_13
14				=	e_14
15				=	e_15
;;16				=	e_16
17				=	e_17
18				=	e_18
19				=	e_19
20  			=	e_20
21	    		=	e_21

;___________________________________________________________________
;___________________________________________________________________
;___________________________________________________________________
;___________________________________________________________________


[sect_all]

00:55:00	   		=	e_01
01:00:00	   		=	e_011
01:15:00	   		=	e_012
02:00:00	   		=	e_02
03:00:00	   		=	e_03
04:00:00	   		=	e_04
05:00:00			=	e_05
05:47:00			=	e_06
05:49:00			=	e_061
06:19:00			=	e_07
06:21:00			=	e_071
06:42:00			=	e_072
06:44:00			=	e_073
07:00:00			=	e_074
07:15:00			=	e_075
08:00:00			=	e_08
09:00:00			=	e_09
10:00:00			=	e_10
11:00:00			=	e_11
12:00:00			=	e_12
13:00:00			=	e_13
14:00:00			=	e_14
15:00:00			=	e_15
16:00:00			=	e_16
17:00:00			=	e_17
18:00:00			=	e_18
19:00:00			=	e_19
20:00:00  			=	e_20
21:00:00	   		=	e_21
22:00:00	   		=	e_22
23:00:00	   		=	e_23
00:00:00	   		=	e_00






[e_04]
flares			=	flares_sun_rise
sky_texture		=	sky\sky_3_cube
sky_rotation	=	0
sky_color		=	0.8,    0.8,  	0.8
far_plane		=	350
fog_color		=	0.282, 0.286, 0.341
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	0.0
ambient			=	0.04,   0.04,  	0.04
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	1.136,  1.283,  1.5
sun_color		=	0.0,    0.0,  	0.0
sun_dir			=	-4.0, 293


[e_05]
flares			=	flares_sun_rise
sky_texture		=	sky\sky_3_cube
sky_rotation	=	0
sky_color		=	0.8,    0.8,  	0.8
far_plane		=	350
fog_color		=	0.282, 0.286, 0.341
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	0.0
ambient			=	0.04,   0.04,  	0.04
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	1.136,  1.283,  1.5
sun_color		=	0.0,    0.0,  	0.0
sun_dir			=	-4.0, 293


[e_06]
flares			=   flares_sun_rise
sky_texture		=	sky\sky_6_cube
sky_rotation	=	0
sky_color		=	1.0,    1.0,  	1.0
far_plane		=	400
fog_color		=	0.345,  0.333,  0.427
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	5.0 
wind_direction	=	0.0
ambient			=	0.05,   0.05,  	0.05
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	1.514,  1.71,   2.0
sun_color		=	1.000, 0.384, 0.196
sun_dir			=	-8.70, 293


[e_061]
flares			=   flares_gradient
sky_texture		=	sky\sky_6_cube
sky_rotation	=	0
sky_color		=	1.0,    1.0,  	1.0
far_plane		=	400
fog_color		=	0.345,  0.333,  0.427
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	5.0 
wind_direction	=	0.0
ambient			=	0.05,   0.05,  	0.05
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	1.514,  1.71,   2.0
sun_color		=	0.0, 0.0, 0.0
sun_dir			=	-8.90, 293




[e_07]
flares			=	flares_default10
sky_texture		=	sky\sky_2_cube
sky_rotation	=	0
sky_color		=	1.0,    1.0,  	1.0
far_plane		=	450
fog_color		=   0.322, 0.298, 0.345
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	0.0
ambient			=	0.06,   0.06,  	0.06
lmap_color		=	1.0,	1.0,	1.0
hemi_color		=	1.90,	1.90,	2.0
sun_color		=	1.000,  0.875,  0.576
sun_dir			=	-11.9, 293


[e_071]
flares			=	
sky_texture		=	sky\sky_2_cube
sky_rotation	=	0
sky_color		=	1.0,    1.0,  	1.0
far_plane		=	450
fog_color		=   0.322, 0.298, 0.345
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	0.0
ambient			=	0.06,   0.06,  	0.06
lmap_color		=	1.0,	1.0,	1.0
hemi_color		=	1.90,	1.90,	2.0
sun_color		=	0,  0,  0
sun_dir			=	-12.1, 292.9

[e_072]
flares			=	
sky_texture		=	sky\sky_2_cube
sky_rotation	=	0
sky_color		=	1.0,    1.0,  	1.0
far_plane		=	450
fog_color		=   0.322, 0.298, 0.345
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	0.0
ambient			=	0.06,   0.06,  	0.06
lmap_color		=	1.0,	1.0,	1.0
hemi_color		=	1.90,	1.90,	2.0
sun_color		=	0,  0,  0
sun_dir			=	-14.2, 292

[e_073]
flares			=	flares_default10
sky_texture		=	sky\sky_2_cube
sky_rotation	=	0
sky_color		=	1.0,    1.0,  	1.0
far_plane		=	450
fog_color		=   0.322, 0.298, 0.345
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	0.0
ambient			=	0.06,   0.06,  	0.06
lmap_color		=	1.0,	1.0,	1.0
hemi_color		=	1.90,	1.90,	2.0
sun_color		=	1.000,  0.875,  0.576
sun_dir			=	-14.4, 292.0



[e_074]
flares			=	flares_default10
sky_texture		=	sky\sky_2_cube
sky_rotation	=	0
sky_color		=	1.0,    1.0,  	1.0
far_plane		=	450
fog_color		=   0.322, 0.298, 0.345
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	0.0
ambient			=	0.06,   0.06,  	0.06
lmap_color		=	1.0,	1.0,	1.0
hemi_color		=	1.90,	1.90,	2.0
sun_color		=	1.000,  0.875,  0.576
sun_dir			=	-16.0, 292

[e_075]
flares			=	
sky_texture		=	sky\sky_2_cube
sky_rotation	=	0
sky_color		=	1.0,    1.0,  	1.0
far_plane		=	450
fog_color		=   0.322, 0.298, 0.345
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	0.0
ambient			=	0.06,   0.06,  	0.06
lmap_color		=	1.0,	1.0,	1.0
hemi_color		=	1.90,	1.90,	2.0
sun_color		=	0,  0,  0
sun_dir			=	-17.50, 292


[e_08]
flares			=	flares_gradient
sky_texture		=	sky\sky_1_cube
sky_rotation	=	0
sky_color		=	1.0,    1.0,  	1.0
far_plane		=	350
fog_color		=	0.345,  0.357,  0.388
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	5.0 
wind_direction	=	0.0
ambient			=	0.06,   0.06,  	0.06
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	1.90,	1.90,	2.0
sun_color		=	0,  0,  0
sun_dir			=	-22.0, 292


[e_09]
flares			=   flares_gradient
sky_texture		=	sky\sky_7_cube
sky_rotation	=	0
sky_color		=	1.0,    1.0,  	1.0
far_plane		=	400
fog_color		=	0.427, 0.439, 0.475
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	0.0
ambient			=	0.06,   0.06,  	0.06
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	1.90,	1.90,	2.0
sun_color		=	1.000,  0.875,  0.576
sun_dir			=	-28.0, 292


[e_10]
flares			=	flares_gradient	
sky_texture		=	sky\sky_11_cube
sky_rotation	=	0
sky_color		=	1.0,    1.0,  	1.0
far_plane		=	350
fog_color		=	0.333, 0.380, 0.451
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	10.0 
wind_direction	=	45.0
ambient			=	0.06,   0.06,  	0.06
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	1.90,	1.90,	2.0
sun_color		=	1.000,  0.875,  0.576
sun_dir			=	-30.0, 292

[e_11]
flares			=	flares_gradient	
sky_texture		=	sky\sky_9_cube
sky_rotation	=	0
sky_color		=	1.0,    1.0,  	1.0
far_plane		=	300
fog_color		=	0.271,	0.278,	0.290
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	-30.0
ambient			=	0.06,   0.06,  	0.06
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	1.5,	1.5,	1.5
sun_color		=	0.0,    0.0,  	0.0
sun_dir			=	-28.0, 292

[e_12]
flares			=	flares_gradient	
sky_texture		=	sky\sky_13_cube
sky_rotation	=	0
sky_color		=	1.0,    1.0,  	1.0
far_plane		=	250
fog_color		=	0.408, 0.400, 0.408
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	-90.0
ambient			=	0.06,   0.06,  	0.06
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	1.5,	1.5,	1.5
sun_color		=	0.0,    0.0,  	0.0
sun_dir			=	-22.0, 292


[e_13]
flares			=	
sky_texture		=	sky\sky_13_cube
sky_rotation	=	0
sky_color		=	0.50,	0.50,	0.50
far_plane		=	300
fog_color		=	0.204, 0.200, 0.204
fog_density		=	0.9
rain_density	=	1.0
rain_color		=	0.70,	0.70,	0.70
thunderbolt		= 	on
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	0.0
ambient			=	0.01,   0.01,  	0.01
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	0.757, 0.855, 1.000
sun_color		=	0.000, 0.000, 0.000
sun_dir			=	-25.0, 292.0


[e_14]
flares			=	
sky_texture		=	sky\sky_13_cube
sky_rotation	=	0
sky_color		=	0.50,	0.50,	0.50
far_plane		=	300
fog_color		=	0.204, 0.200, 0.204
fog_density		=	0.9
rain_density	=	1.0
rain_color		=	0.70,	0.70,	0.70
thunderbolt		= 	on
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	0.0
ambient			=	0.01,   0.01,  	0.01
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	0.757, 0.855, 1.000
sun_color		=	0.000, 0.000, 0.000
sun_dir			=	-25.0, 292.0

[e_15]
flares			=	
sky_texture		=	sky\sky_13_cube
sky_rotation	=	0
sky_color		=	0.50,	0.50,	0.50
far_plane		=	300
fog_color		=	0.204, 0.200, 0.204
fog_density		=	0.9
rain_density	=	1.0
rain_color		=	0.70,	0.70,	0.70
thunderbolt		= 	on
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	0.0
ambient			=	0.01,   0.01,  	0.01
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	0.757, 0.855, 1.000
sun_color		=	0.000, 0.000, 0.000
sun_dir			=	-25.0, 292.0


[e_16]
flares			=	
sky_texture		=	sky\sky_13_cube
sky_rotation	=	0
sky_color		=	0.50,	0.50,	0.50
far_plane		=	300
fog_color		=	0.204, 0.200, 0.204
fog_density		=	0.9
rain_density	=	1.0
rain_color		=	0.70,	0.70,	0.70
thunderbolt		= 	on
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	0.0
ambient			=	0.01,   0.01,  	0.01
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	0.757, 0.855, 1.000
sun_color		=	0.000, 0.000, 0.000
sun_dir			=	-25.0, 292.0


[e_17]
flares			=	
sky_texture		=	sky\sky_13_cube
sky_rotation	=	0
sky_color		=	0.50,	0.50,	0.50
far_plane		=	300
fog_color		=	0.204, 0.200, 0.204
fog_density		=	0.9
rain_density	=	1.0
rain_color		=	0.70,	0.70,	0.70
thunderbolt		= 	on
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	0.0
ambient			=	0.01,   0.01,  	0.01
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	0.757, 0.855, 1.000
sun_color		=	0.000, 0.000, 0.000
sun_dir			=	-25.0, 292.0


[e_18]
flares			=	
sky_texture		=	sky\sky_13_cube
sky_rotation	=	0
sky_color		=	0.50,	0.50,	0.50
far_plane		=	300
fog_color		=	0.204, 0.200, 0.204
fog_density		=	0.9
rain_density	=	1.0
rain_color		=	0.70,	0.70,	0.70
thunderbolt		= 	on
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	0.0
ambient			=	0.01,   0.01,  	0.01
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	0.757, 0.855, 1.000
sun_color		=	0.000, 0.000, 0.000
sun_dir			=	-25.0, 292.0

[e_19]
flares			=	
sky_texture		=	sky\sky_5_cube
sky_rotation	=	0
sky_color		=	1.0,    1.0,  	1.0
far_plane		=	300
fog_color		=	0.271, 0.251, 0.224
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	-90.0
ambient			=	0.06,   0.06,  	0.06
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	1.5,	1.5,	1.5
sun_color		=	0.0,    0.0,  	0.0
sun_dir			=	-27.0, 291



[e_20]
flares			=	flares_sun_rise
sky_texture		=	sky\sky_18_cube
sky_rotation	=	0
sky_color		=	1.0,    1.0,  	1.0
far_plane		=	400
fog_color		=	0.427, 0.412, 0.431
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	0.0 
wind_direction	=	180.0
ambient			=	0.06,   0.06,  	0.06
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	2.216,	2.263,	2.282
sun_color		=	1.000,  0.6,  0.3
sun_dir			=	-24.0, 291

[e_21]
flares			=   flares_sun_rise
sky_texture		=	sky\sky_17_cube
sky_rotation	=	0
sky_color		=	1.0,    1.0,  	1.0
far_plane		=	450
fog_color		=	0.333, 0.341, 0.431
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	0.0 
wind_direction	=	180.0
ambient			=	0.06,   0.06,  	0.06
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	2.216,	2.263,	2.282
sun_color		=	1.000, 0.384, 0.196
sun_dir			=	-18.0, 291

[e_22]
flares			=   flares_sun_rise
sky_texture		=	sky\sky_17_cube
sky_rotation	=	0
sky_color		=	0.5,	0.5,	0.5
far_plane		=	400
fog_color		=	0.165, 0.169, 0.212
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	0.0 
wind_direction	=	0.0
ambient			=	0.02,   0.02,  	0.02
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	0.5,	0.5,	0.5
sun_color		=	0.0,    0.0,  	0.0
sun_dir			=	-12.0, 291

[e_23]
flares			=	
sky_texture		=	sky\sky_9_cube
sky_rotation	=	0
sky_color		=	0.5,	0.5,	0.5
far_plane		=	350
fog_color		=	0.135,	0.139,	0.145
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	0.0 
wind_direction	=	0.0
ambient			=	0.02,   0.02,  	0.02
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	0.50,	0.50,	0.50
sun_color		=	0.0,    0.0,  	0.0
sun_dir			=	-6.0, 291

[e_00]
flares			=	flares_moon		
sky_texture		=	sky\sky_13_cube_night
sky_rotation	=	0
sky_color		=	0.8,	0.8,	0.8
far_plane		=	450
fog_color		=	0.078, 0.082, 0.137
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	90.0
ambient			=	0.02,   0.02,  	0.02
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	0.30,	0.30,	0.50
sun_color		=	0.0,    0.0,  	0.0
sun_dir			=	-31.0, 296


[e_01]
flares			=	flares_moon	
sky_texture		=	sky\sky_14_cube
sky_rotation	=	0
sky_color		=	1.0,	1.0,	1.0
far_plane		=	450
fog_color		=	0.043, 0.043, 0.055
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	90.0
ambient			=	0.05,    0.05, 	0.05
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	0.3,    0.3,  	0.5
sun_color		=	0.30,	0.30,	0.3
sun_dir			=	-31.0, 296


[e_011]
flares			=	flares_moon	
sky_texture		=	sky\sky_14_cube
sky_rotation	=	0
sky_color		=	1.0,	1.0,	1.0
far_plane		=	450
fog_color		=	0.043, 0.043, 0.055
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	90.0
ambient			=	0.05,    0.05, 	0.05
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	0.3,    0.3,  	0.5
sun_color		=	0.30,	0.30,	0.3
sun_dir			=	-31.0, 296


[e_012]
flares			=	flares_moon	
sky_texture		=	sky\sky_14_cube
sky_rotation	=	0
sky_color		=	1.0,	1.0,	1.0
far_plane		=	450
fog_color		=	0.043, 0.043, 0.055
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	90.0
ambient			=	0.05,    0.05, 	0.05
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	0.3,    0.3,  	0.5
sun_color		=	0.30,	0.30,	0.3
sun_dir			=	-31.0, 296



[e_02]
flares			=			
sky_texture		=	sky\sky_13_cube_night
sky_rotation	=	0
sky_color		=	1.0,	1.0,	1.0
far_plane		=	350
fog_color		=	0.098, 0.102, 0.169
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	90.0
ambient			=	0.02,   0.02,  	0.02
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	0.30,	0.30,	0.50
sun_color		=	0.0,    0.0,  	0.0
sun_dir			=	-31.0, 296

[e_03]
flares			=	flares_gradient		
sky_texture		=	sky\sky_5_cube
sky_rotation	=	0
sky_color		=	0.50,	0.50,	0.50
far_plane		=	300
fog_color		=	0.133, 0.125, 0.110
fog_density		=	0.9
rain_density	=	0.0
rain_color		=	1.0,	1.0,	1.0
thunderbolt		= 	off
bolt_period		=	3.f
bolt_duration	=	0.25f
wind_velocity	=	20.0 
wind_direction	=	-90.0
ambient			=	0.06,   0.06,  	0.06
lmap_color		=	1.0,    1.0,  	1.0
hemi_color		=	0.50,	0.50,	0.50
sun_color		=	0.0,    0.0,  	0.0
sun_dir			=	-3.0, 292








[thunderbolt_common]
altitude				= 10, 20 			;altitude in deg (min/max по вертикали)
delta_longitude			= 17				;in deg 	(разброс по горизонту)
min_dist_factor			= 0.94				;(<0.95) 	(расстояние от FAR_PLANE)
tilt					= 17				;lightning tilt in deg (15-30) (отклонение молнии от оси)
second_propability		= 0.5				;(0-1) 		(вероятность появления следующей молнии после этой)
sky_color				= 0.1				;(0-2) 		(сколько прибавится к цвету неба)
sun_color				= 0.9				;(0-2) 		(сколько прибавится к цвету солнца)

[thunderbolts]
thunderbolt_00			= sect_thunderbolt_00
thunderbolt_01			= sect_thunderbolt_01
thunderbolt_02			= sect_thunderbolt_02
thunderbolt_03			= sect_thunderbolt_03

[sect_thunderbolt_00]
lightning_model			= dm\dm_lightning-01.dm
sound					= nature\thunder_0
gradient_top_opacity   	= 0.6
gradient_top_radius     = 0.500, 0.250
gradient_top_texture    = fx\fx_gradient
gradient_top_shader    	= effects\sun
gradient_center_opacity = 0.6
gradient_center_radius  = 2.000, 1.000
gradient_center_texture = fx\fx_gradient
gradient_center_shader 	= effects\sun

[sect_thunderbolt_01]
lightning_model			= dm\dm_lightning-02.dm
sound					= nature\thunder_1
gradient_top_opacity   	= 0.6
gradient_top_radius     = 0.500, 0.250
gradient_top_texture    = fx\fx_gradient
gradient_top_shader    	= effects\sun
gradient_center_opacity = 0.6
gradient_center_radius  = 2.000, 1.000
gradient_center_texture = fx\fx_gradient
gradient_center_shader 	= effects\sun

[sect_thunderbolt_02]
lightning_model			= dm\dm_lightning-03.dm
sound					= nature\thunder_2
gradient_top_opacity   	= 0.6
gradient_top_radius     = 0.500, 0.250
gradient_top_texture    = fx\fx_gradient
gradient_top_shader    	= effects\sun
gradient_center_opacity = 0.6
gradient_center_radius  = 2.000, 1.000
gradient_center_texture = fx\fx_gradient
gradient_center_shader 	= effects\sun

[sect_thunderbolt_03]
lightning_model			= dm\dm_lightning-04.dm
sound					= nature\thunder_3
gradient_top_opacity   	= 0.6
gradient_top_radius     = 0.500, 0.250
gradient_top_texture    = fx\fx_gradient
gradient_top_shader    	= effects\sun
gradient_center_opacity = 0.6
gradient_center_radius  = 2.000, 1.000
gradient_center_texture = fx\fx_gradient
gradient_center_shader 	= effects\sun




